CULRS
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Color systems

RGB is a space, not a single screen color

RGB is the language of light, but the same numbers can behave differently across screens, profiles, and viewing conditions.

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Three channels, many contexts

RGB describes how red, green, and blue light combine on a display. It is a useful model, but it does not mean that every display emits the same red or shows the same blue at the same numeric value.

That is why a palette can feel slightly different between a laptop, a phone, and a calibrated production screen. The numbers are a starting point; the viewing context completes the color.

Keep the hand-off explicit

Treat HEX as a convenient notation for a digital color, not as a promise of physical accuracy. Keep the original values, the intended use, and any color-space assumptions with the project.

For a UI, test the actual palette in its surfaces, text sizes, and states. A color that looks right in a swatch can still fail when it has to carry hierarchy or remain readable beside an image.